Of all the seven clans of the Camarilla we were the mightiest, but we are also the ones who have lost the most. Once we were the rulers of a great city. It was the perfect society, we lived in peace with the kine. We guided their development, enlightened their minds, and they in return gave willingly of their bodies to provide us sustainance. We were not greedy, we shared this with all of our kindred brethren, we opened our arms to all and embraced our Toreador brothers when they came to us, to our beloved Carthage. Together we opened the minds of the kine. The Toreador taught them art, and we taught them to think for themselves. Together we created the the greatest city rivaled only by Enoch, the first city, the kingdom of Caine, the creator of us all, so say the legends. But our Utopia didn't last forever the Ventrue, damn those blue bloods, were jealous of what we had, they feared that which they did not understand. And in their jealousy they destroyed that which we had spent centuries building. However we did not fall because of weakness, Carthage fell because we were betrayed. The Toreador, caring for nothing other than their art and fearing the Ventrue, betrayed us, sold us out to our enemies, and for this will will hate them till the day Gehenna is upon us. It is said that Troile, our founder fought alone in the final moments of Carthage's fall. He ultimately fell, battling overwhelming odds, but not before making the streets run blue with the blood of the Ventrue invaders.
Listen closely young one for you are about to be blessed with the words of wisdom from one of the eldest and greatest of our clan Critias.
About the Brujah Antitribu
We are a clan cursed to carry our beast close to the surface. We supress all emotion lest the beast use it to come roaring to the surface and take over. The beast's proximity to the surface is also true of our antitribu brothers. However they have a different way of keeping the beast in check. They follow, instead of humanity, what the sabbat call paths of enlightenment. Instead of supressing the beast they embrace, accept and gain power from it. Instead of fighting frenzy they give into it and "ride the wave" gaining the benefits of the frenzy without all the drawbacks.
Our Sabbat counterparts are not the evil demon kindred that the Ventrue would like us to believe that they are. Don't get me wrong that doesn't mean that you can just walk up to one in the street and immediately become his best friend, because he's just as likely to beat you to a pulp and suck you dry as he is to shake your hand, but it means that you can give him some help if he needs it; so long as it doesn't put your ass on the line. That's because we are Brujah first before we are Camarilla, Sabbat, Anarch or anything else. We really aren't that different. The Sabbat just see the role of vampires in this world differently than we Camarilla do. They view vampire's as the ultimate predator on the very top of the food chain. They also see themselves as crusaders for all kindred preparing for Gehenna, when the ancients will rise from their eternal slumber and in their hunger feast upon all the kindred of the world. When Gehenna comes the Sabbat believe they will save all kindred from the limitless hunger of the ancients. The only other difference between our Brujah Antitribu brothers and ourselves is that in the Sabbat those in charge are a lot less opressive than those who hold the power in the Camarilla.
Secrets of Clan Brujah
In the face of opression and almost constant warfare, the Brujah have developed a number of unique vampiric powers. Not all Brujah have these advantages; indeed, most Kindred don't know they exist. Those who are aware of these powers either possess them or have been the unfortunates on the receiving end.
The Burning Wrath - The Iconoclasts fight on the front lines of all wars, charging headfirst into the danger that would send other Kindred running in fear. They make up a truly formidable fighting force in any situation, but particularly when their ranks include those who know the Burning Wrath. When invoked, the Burning Wrath causes the Brujah's body to flush. Red steam rises from his body, concentrating at the hands and the top of the head. Every attack becomes a moment of supreme agony for his enemies as their flesh is seared by the liquid heat.
The Scourge of Alecto - Idealists have long tried to suppress their frenzies. They do not revel in them like the Iconoclasts, nor accept them as the Individualists. Instead they fight the Beast every step of the way. Some become so adept at inhibiting their frenzies that they actually learn to turn them on their foes, releasing their beast in another.
Iron Heart - In walking the line between the Iconoclasts and the Idealists, the Individualist have to develop especially strong self-awareness. They strive to maintain their independence while promoting it in others. Toward this end, some have cultivated the power of the Iron Heart. The Iron Heart serves two functions. First, it enables the Individualist to more readily resist the effects of Domination, Presence and other manipulative Traits and powers. Additionally, an Individualist with this power can strengthen the resolve of others in the same way as he strengthens that of himself.
The True Brujah
The True Brujah claim to descend from Brujah himself and not from Troile, who supposedly committed diablerie upon his Antediluvian sire. The True Brujah resent the claiming of their sire's name by Troile and his bastard lineage. They long to reclaim their heritage from the false Brujah. Until that night, they must falsely claim lineage to other clans or simply call themselves Brujah. Consequently, they rarely interact with each other or other vampires; instead, they spend much of their time gathering information and developing their powers. They continue to prepare for war against the false Brujah, but since they have been preparing this way for at least 5,000 years (and probably more), such a feat is unlikely. Little is known about the nature of their powers, but it is rumored that they have mastery over time itself.
FLAWS?!? Well the only thing I can think of that fits us that can be considered a flaw is that Overconfident (1F) thing, but when you're a Brujah overconfidence isn't a flaw it's a privilege.